A RESEARCH TO EVALUATE THE RELIABILITY PROBLEMS IN ANIMATION DEVELOPMENT THE PROCESS
DOI:
https://doi.org/10.48047/r6emzc70Keywords:
Animation layout, leadership of projects, graphic advancement, performance in motion layout.Abstract
In order to optimize workflows in the animation industry, this study aims to better understand the factors that reduce productivity in the animation production process and to discover solutions to these problems. An abundance of creativity, technical expertise, and collaboration are needed at every stage of the complex animation production process, from pre-production to production to post-production. Common reasons of inefficiency include difficulties in communicating, under-allocated resources, outdated technology, and roadblocks to collaboration between creative and technical teams. The research employs a mixed-methods approach, drawing on case studies of production pipelines at large and small animation companies, surveys, and interviews with industry experts. Delays in pre-production storyboarding and conceptualization, problems in production meeting technical requirements, and rework or changes caused by team misalignment were among the significant challenges revealed by the research. The study also reveals the effects of budget constraints, talent shortages, and an excessive dependence on manual operations on production timelines. The paper recommends using agile production methods, investing more in worker training, using contemporary animation tools, utilizing centralized project management systems to expedite communication, and overcoming these challenges. Due to the intricate nature of the animation business, perfect coordination across all stages of production, from pre- to post-production, is essential. Discovering and analysing the main causes of inefficiencies at these phases is the goal of this research. This study employs a mixed-methods approach, conducting interviews with professionals in the field and analysing real-world animation projects, to identify and comprehend the most prevalent obstacles to effective workflows, such as problems with technology and resource management. The research suggests that there are a lot of places that may need some work. Some examples of these include animation programs, project management apps, and communication apps. The goal of the research is to identify the sources of these manufacturing process inefficiencies and provide ways to fix them. In addition to producing higher-quality cartoons, it helps save time and money. The findings of this research on the intricacy of animation will be very useful for everyone associated with the art form, including students and instructors.
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